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COMPONENT / GRAPHICS

Subpixel Drift

A field of RGB subpixel bars drifts through independent phase offsets, moiré pressure and a local pointer convergence zone.

Ready
LIVE RENDERERCanvas 2D · VARIANT 01
RUNNING
DPR ≤ 2RESPONSIVEPOINTER SAFE
03 VARIANTSSELECT A STARTING STATE
01
02
03
RENDERERCanvas 2D
DEPENDENCIESReact + Canvas 2D
OUTPUTAdaptive live canvas
MOTIONReduced-safe
WHAT IT DOES

A field of RGB subpixel bars drifts through independent phase offsets, moiré pressure and a local pointer convergence zone.

BEST FOR
  • Framed media
  • Vector studies
  • Focused product surfaces
KEY FEATURES
  • Color channels move through distinct spatial phases
  • Pointer convergence resolves color into white
  • Pitch and bar widths stay pixel-aligned
  • A component-specific renderer and control contract—not a palette swap of another release
  • Compact and full previews share one visibility-aware production renderer
PERFORMANCE

Adaptive sampling, capped DPR and visibility-based suspension keep the renderer predictable. Test density on low-power mobile hardware before increasing it.

INTERACTION

Pointer and touch coordinates are container-scoped; offscreen renderers stop work and pixel ratio is capped.

ACCESSIBILITY

The visual canvas is decorative by default. Pair it with a semantic heading or description, and reduced motion holds a stable rendered frame.

BEHAVIOR

Built to move without taking over.

USE IT

Sign in, copy the source, rename it, tune the values and ship it inside your own system.