A field of modular panels opens, tilts and subdivides around the pointer while maintaining a strict responsive grid and stable outer frame.
ReadyA field of modular panels opens, tilts and subdivides around the pointer while maintaining a strict responsive grid and stable outer frame.
- Product moments
- Spatial storytelling
- Interactive identity systems
- Modules retain exact responsive cell bounds
- Pressure changes tilt, aperture and subdivision separately
- Outer frame remains stable during maximum deformation
- A component-specific renderer and control contract—not a palette swap of another release
- Compact and full previews share one visibility-aware production renderer
Adaptive sampling, capped DPR and visibility-based suspension keep the renderer predictable. Test density on low-power mobile hardware before increasing it.
Pointer and touch coordinates are container-scoped; offscreen renderers stop work and pixel ratio is capped.
The visual canvas is decorative by default. Pair it with a semantic heading or description, and reduced motion holds a stable rendered frame.
BEHAVIOR
Built to move without taking over.
- Modules retain exact responsive cell bounds
- Pressure changes tilt, aperture and subdivision separately
- Outer frame remains stable during maximum deformation
- A component-specific renderer and control contract—not a palette swap of another release
- Compact and full previews share one visibility-aware production renderer
USE IT
Sign in, copy the source, rename it, tune the values and ship it inside your own system.
